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The package is used to define asset-level models for objects. Assets may be comprised of other assets and may have relationships to other assets. Assets also have owners and values. Assets may also have a relationship to a PowerSystemResource in the Wires model. TODO: The following has been copied from a very old version of draft Part 11, so the references are wrong, but we store the knowledge here to reuse later: 'Assets are the basic units which define a physical infrastructure. PowerSystemResources are logical objects meaningful to operations which are constructed from one or more Assets, although PowerSystemResources are not required to specifiy their component Assets. The Asset package is comprosed of several packages. The key concepts of an Asset are as follows: <ul> <li>Assets can have names, through inheritance to the Naming package</li> <li>Assets are physical entities which have a lifecycle</li> <li>One or more assets can be associated to create a PowerSystemResource</li> <li>Assets can be grouped (aggregated) with other Assets</li> <li>Assets are typically either 'point' or 'linear' assets, which relate to physical geometry</li> <li>Assets have a close relationship to Work as a consequence of their lifecycle</li> </ul> The following sections describe the packages in the Assets package. The AssetBasics package defines the relationship between Asset and other classes, such as Organization, PowerSystemResource and Document. Point assets are those assets whose physical location can be described in terms of a single coordinate, such as a pole or a switch. Linear assets are those assets whose physical location is best described in terms of a line, plyline or polygon. Asset work triggers are used to determine when inspection and/or maintenance are required for assets.'
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AnchorKind Values are: concrete, helix, unknown, multiHelix, screw, rod, other |
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TowerConstructionKind Values are: suspension, tension |
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ProcedureKind Values are: test, maintenance, other, inspection, diagnosis |
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FacilityKind Values are: plant, building, storage, switching, generation |
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MediumKind Values are: gas, liquid, solid |
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UndergroundStructureKind Values are: trench, pullbox, vault, burd, subsurfaceEnclosure, handhole, enclosure, tunnel, manhole, pad |
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PolePreservativeKind Values are: penta, unknown, chemonite, other, naphthena, creosote, cellon |
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ShuntImpedanceLocalControlKind Values are: none, temperature, powerFactor, voltage, reactivePower, time, current |
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CoolingKind Values are: forcedAir, selfCooling, forcedOilAndAir, other |
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RegulationBranchKind Values are: recloser, transformer, breaker, fuse, switch, sectionner, other, line |
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VehicleUsageKind Values are: crew, contractor, user, other |
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SubstationFunctionKind Values are: transmission, distribution, other, generation, subTransmission, industrial |
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JointFillKind Values are: epoxy, noFillPrefab, airNoFilling, other, asphaltic, insoluseal, oil, noVoid, petrolatum, bluefill254 |
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BushingInsulationPfTestKind Values are: c2, c1 |
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PoleTreatmentKind Values are: unknown, natural, grayStain, greenStain, penta, butt, other, full |
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FaultIndicatorResetKind Values are: automatic, other, remote, manual |
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ShuntImpedanceControlKind Values are: remoteOnly, remoteWithLocalOverride, localOnly, fixed |
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JointConfigurationKind Values are: other, wires2to1, wires3to1, wires1to1 |
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PoleBaseKind Values are: dirt, asphalt, unknown, cement, other |
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FACTSDeviceKind Values are: tcpar, tssc, tsbr, svc, tcsc, tcvl, statcom, upfc |
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StructureSupportKind Values are: guy, anchor |
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BushingInsulationKind Values are: solidPorcelain, compound, other, paperoil |
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StructureMaterialKind Values are: wood, concrete, steel, other |
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StreetlightLampKind Values are: metalHalide, highPressureSodium, other, mercuryVapor |
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CompositeSwitchKind Values are: throwOver, regulatorBypass, escoThrowOver, ral, other, gral, ugMultiSwitch |
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FailureIsolationMethodKind Values are: fuse, manuallyIsolated, breakerOperation, other, burnedInTheClear |
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